![]() I do find that while the first volley is often phenomenal, they do struggle to do consistent damage to BBs once the superstructure is saturated. They have fantastic guns (The Kirov is a bit of an outlier, but it basically has tier 9 guns at tier 5), with great accuracy, IFHE potential, AP penetration and decent reload. I'm being pretty wow-ed by the Russian line right now (up to tier 7, and from what people have told me they only get better from here). They lose torpedoes after tier 5 as well, but gain radar at tier 8. Some great ships, some not so great ones in the line. They appear to be very fast with weak armor and excellent guns.Īmerican - Great AA, excellent AP but very high arcs on shells with a long flight time. Generally a well balanced line of cruisers.įrench - No idea, never played them. The torpedoes tend to have good firing arcs as well. Play from range until about tier 8 when your armor improves and you can start closing range a bit to brawl. Germans - Good armor, good AP and anemic HE except for the Yorck which is the exact opposite. Very fragile, so it's mostly a case of getting into a good position, popping smoke, firing away and then running to your next spot for smoke, trying not to get hit the entire time. ![]() Includes smoke and single fire torpedoes. Typically play as HE slinging fire starters but their citadel is large and easy to hit.īritish - Good concealment, fast firing guns with special AP that pens at better angles than other ships. ![]() Japanese - Good concealment, excellent HE and great torpedoes. Excellent guns with excellent fire performance, but you need to sit back and hide your citadel. Russians - Glass cannons for the most part. You're going to get a wide variety of answers, it really comes down to personally preference.
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