![]() GamesBeat: How is it coming together? What do you have left before you ship in the summer? I’ve been with Relic for four years, and the entire time was on Company of Heroes. GamesBeat: Have you been on the project the whole time? Steve Mele is executive producer on Company of Heroes 3 at Relic Entertainment. Here’s an edited transcript of our interview. I talked with Mele about the fine touches that Relic has put on the game since the previous demos. I can tell I’ll be happy to devote a lot of hours to this game when it comes out. ![]() It has been more than eight years since Company of Heroes 2 debuted in 2013 with a Russian Front setting. ![]() And that’s what I like about this version of Company of Heroes, which I’ve been playing since the series first debuted in 2006. It’s quite easy to run into German armor and infantry that will just rip your squads to shreds. That softened them up pretty good while it didn’t run me dry on resources for other campaign targets.īut when I went into battle, it was unpredictable. I bombed them with aircraft and executed a fire mission against them from my battleship. I ran a couple of recon aircraft missions over the airfield and uncovered the tough defenses. Compared to my previous demo, I felt like I had a better understanding of how to navigate through the strategic map. But this is the kind of game you learn little by little. I guess I’ll have to get used to getting my head handed to me in this game, especially when I play multiplayer against some expert strategists.
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